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_bE566 2003
100 1 _aEnglander, Irv.
_917983
245 1 4 _aThe architecture of computer hardware and systems software :
_ban information technology approach /
_cIrv Englander.
250 _a3rd ed.
260 _aHoboken, N.J. :
_bWiley,
_c2003.
300 _axxvii, 728 p. :
_bill. ;
_c25 cm.
500 _aPrevious edition: 2000.
504 _aIncludes bibliographical references and index.
505 _a$a Preface.About the Author.PART ONE. AN OVERVIEW OF COMPUTER SYSTEMS.Chapter 1. Computer Systems.PART TWO. DATA IN THE COMPUTER.Chapter 2. Number Systems.Chapter 3. Data Formats.Chapter 4. Representing Integer Data.Chapter 5. Floating Point Numbers.PART THREE. COMPUTER ARCHITECTURE AND HARDWARE OPERATION.Chapter 6. The Little Man Computer.Chapter 7. The CPU and Memory.Chapter 8. CPU and Memory: Design, Implementation, and Enhancement.Chapter 9. Input/Output.Chapter 10. Computer Peripherals.Chapter 11. Modern Computer Systems, Clusters, and Networks.Chapter 12. Three System Examples.PART FOUR. THE SOFTWARE COMPONENT.Chapter 13. Operating Systems: An Overview.Chapter 14. The User View of Operating Systems.Chapter 15. The Internal Operating System.Chapter 16. File Management.Chapter 17. Programming Tools.Chapter 18. Three Operating Systems.Supplementary Chapter 1. An Introduction to Digital Computer Logic.Supplementary Chapter 2. Instruction Addressing Modes.Supplementary Chapter 3. Communication Channel Technology.Bibliography.Index.
520 _a$a This title deals with the fundamental principles that will keep you on the cutting edge! Most computer architecture books are just too technical and complex. Focusing on specific technology, they often bypass the basics and are outdated as quickly as technology advances. Now, Irv Englander's gentle-but-thorough introduction to computer architecture and systems software provides just the right amount of technical detail you'll need to make successful decisions in your future career. The text covers all the basics in an accessible, easy-to-understand way. Organized in a form that parallels an actual computer system, entire sections are devoted to principles of data, hardware, and software, with computer interconnection, clustering, and networking integrated into the material to emphasize the importance of computer and system structure. Assuming only basic knowledge, these sections build up to an in-depth understanding of each topic and how they interrelate to make up a computer system. With this Third Edition's outstanding features, you'll be able to build a solid foundation for success on the job. All chapters have been thoroughly updated to reflect current technology. It is revised with even clearer discussions of virtual storage, the operation of memory, and modern CPU architectures. Programming examples are written in a C++/Java - like pseudocode. It emphasizes the computer aspects of clustering and networking, rather than the data communication aspects. It provide an understanding of underlying, non-changing basics of computers, so that you can make knowledgeable decisions about systems. It introduces new technological concepts without overwhelming you with too much detail. Examples cover a broad spectrum of hardware and software systems, from personal computers to mainframes. It integrates discussions of hardware and software throughout, and explores the symbiosis between them.
650 0 _aComputers.
_94501
650 0 _aSystems software.
_917984
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