000 01363cam a2200289 a 4500
001 vtls000011867
003 VRT
005 20250102224326.0
008 130227s2011 pau |b 001 0 eng
010 _a2010-054437
020 _a9781609604950
020 _a9781609604967 (ebook)
039 9 _a201402040224
_bVLOAD
_c201302270658
_dlaila
_y201302270658
_zlaila
042 _apcc
050 0 0 _aLB1029.G3
_bH36 2011
245 0 0 _aHandbook of research on improving learning and motivation through educational games :
_bmultidisciplinary approaches /
_cPatrick Felicia, editor.
260 _aHershey PA :
_bInformation Science Reference,
_cc2011.
300 _a2 v. :
_bill. ;
_c29 cm.
504 _aIncludes bibliographical references and index.
520 _a"This book provides relevant theoretical frameworks and the latest empirical research findings on game-based learning to help readers who want to improve their understanding of the important roles and applications of educational games in terms of teaching strategies, instructional design, educational psychology and game design"--Provided by publisher.
650 0 _aEducational games.
_930314
650 0 _aSimulation games in education.
_939665
650 0 _aCognitive learning.
_936952
650 0 _aLearning, Psychology of.
_9709
700 1 _aFelicia, Patrick.
_939666
942 _2lcc
_n0
_cBK
999 _c17963
_d17963