000 | 01363cam a2200289 a 4500 | ||
---|---|---|---|
001 | vtls000011867 | ||
003 | VRT | ||
005 | 20250102224326.0 | ||
008 | 130227s2011 pau |b 001 0 eng | ||
010 | _a2010-054437 | ||
020 | _a9781609604950 | ||
020 | _a9781609604967 (ebook) | ||
039 | 9 |
_a201402040224 _bVLOAD _c201302270658 _dlaila _y201302270658 _zlaila |
|
042 | _apcc | ||
050 | 0 | 0 |
_aLB1029.G3 _bH36 2011 |
245 | 0 | 0 |
_aHandbook of research on improving learning and motivation through educational games : _bmultidisciplinary approaches / _cPatrick Felicia, editor. |
260 |
_aHershey PA : _bInformation Science Reference, _cc2011. |
||
300 |
_a2 v. : _bill. ; _c29 cm. |
||
504 | _aIncludes bibliographical references and index. | ||
520 | _a"This book provides relevant theoretical frameworks and the latest empirical research findings on game-based learning to help readers who want to improve their understanding of the important roles and applications of educational games in terms of teaching strategies, instructional design, educational psychology and game design"--Provided by publisher. | ||
650 | 0 |
_aEducational games. _930314 |
|
650 | 0 |
_aSimulation games in education. _939665 |
|
650 | 0 |
_aCognitive learning. _936952 |
|
650 | 0 |
_aLearning, Psychology of. _9709 |
|
700 | 1 |
_aFelicia, Patrick. _939666 |
|
942 |
_2lcc _n0 _cBK |
||
999 |
_c17963 _d17963 |