000 | 00858cam a2200241 i 4500 | ||
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001 | vtls000120808 | ||
003 | VRT | ||
005 | 20250102223735.0 | ||
008 | 170724s2014 caua b 001 0 eng | ||
020 | _a9780321929679 (paperback) | ||
039 | 9 |
_a201707251020 _baalzain _c201707241256 _dakushoob _y201707241130 _zakushoob |
|
050 |
_aQA76.76.C672 _bA322 2014 |
||
100 | 1 |
_aAdams, Ernest _q(Ernest W.), _eauthor. _929098 |
|
245 | 1 | 0 |
_aFundamentals of game design / _cErnest Adams. |
250 | _a3rd ed. | ||
260 |
_aBerkeley, CA : _bNew Riders, _c[2014] |
||
300 |
_axiv, 560 pages : _billustrations ; _c24 cm |
||
500 | _aIncludes bibliographical references (pages 527-532) and index. | ||
650 | 0 |
_aComputer games _x-- Design. _922099 |
|
650 | 0 |
_aComputer games _x--Programming. _94401 |
|
650 | 0 |
_aVideo games _x-- Design. _929099 |
|
942 |
_2lcc _n0 _cBK |
||
999 |
_c12483 _d12483 |