Introductory Physics with Algebra : Mastering Problem-Solving / Stuart E. Loucks.
Material type: TextPublication details: Hoboken, NJ : John Wiley & Sons, c2007.Description: xii, 276 p. : ill. ; 24 cmISBN:- 0471762504 (pbk. : acidfree paper)
- 9780471762508 (pbk. : acid-free paper)
- As a second language [Cover title]
- QC20.7.A4 L68 2007
Item type | Current library | Call number | Copy number | Status | Barcode | |
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Books | Library First Floor | QC20.7.A4 L68 2007 (Browse shelf(Opens below)) | 1 | Available | 9867 |
CHAPTER 1. THE BOTTOM LINE FOR SOLVING PHYSICS PROBLEMS . CHAPTER 2. LINEAR VELOCITY AND ACCELERATION . 2.1 Linear Motion Equations. 2.2 The Idea Behind How to Use Motion Equations. 2.3 Constant/Average Speed or Velocity Problems. 2.4 Constant/Average Speed or Velocity-Two Intervals, Same Direction. 2.5 Constant/Average Speed or Velocity-Two Intervals, Direction Change. 2.6 Constant/Average Speed or Velocity-Two Objects. 2.7 How to Set Up Constant/Average Speed or Velocity Problems. 2.8 Constant/Average Acceleration Problems. 2.9 Constant/Average Acceleration-One Interval. 2.10 Constant/Average Acceleration-Multiple Intervals. 2.11 Constant/Average Acceleration-Free-Fall. 2.12 Constant/Average Acceleration-Two Objects. 2.13 How to Set Up Constant/Average Acceleration Problems. CHAPTER 3. VECTORS. 3.1 Magnitude and Direction, and x- and y-Components. 3.2 Vectors along One Axis. 3.3 Vector Addition. 3.4 How to Set Up Vector Problems. 3.5 Back Where You Started-When Vectors Add to Zero. 3.6 Subtracting Vectors, OR, When One of the Added Vectors Is Unknown. CHAPTER 4. PROJECTILE MOTION. 4.1 Projectile Motion: Combining Three Basic Concepts. 4.2 When Initial Velocity Is Horizontal. 4.3 How to Set Up Projectile Motion Problems. 4.4 When Final Velocity Is Horizontal (at Maximum Height). 4.5 When Initial and Final Heights Are Equal. 4.6 When Both Initial and Final Velocities Are at Angles. CHAPTER 5. FORCE AND NEWTON'S LAWS OF MOTION. 5.1 How to Draw a Free-Body Diagram (FBD). 5.2 Forces in 1D. 5.3 How to Set Up Force Problems. 5.4 Motion Intervals in Force Problems. 5.5 Objects Connected by Strings, Ropes, and so on. 5.6 Forces in 2D. 5.7 Sliding-Kinetic Friction. 5.8 Just about to Slip-Maximum Static Friction. 5.9 Inclines or Ramps. 5.10 Objects Pushing on Each Other. CHAPTER 6. CIRCULAR MOTION AND CENTRIPETAL FORCE. 6.1 Tangential Speed
Get a better grade in Physics! Physics may be challenging, but with training and practice you can come out of your physics class with the grade you want! With Stuart Loucks' Introductory Physics with Algebra as a Second Language[trademark]: Mastering Problem-Solving, you'll get the practice and training you need to better understand fundamental principles, build confidence, and solve problems. Here's how you can get a better grade in physics: understand the basic language of physics. Introductory Physics with Algebra as a Second Language[trademark] will help you make sense of your textbook and class notes so that you can use them more effectively. The text explains key topics in algebra-based physics in clear, easy-to-understand language. Break problems down into simple steps. Introductory Physics with Algebra as a Second Language[trademark] teaches you to recognize details that tell you how to begin new problems. You will learn how to effectively organize the information, decide on the correct equations, and ultimately solve the problem. Learn how to tackle unfamiliar physics problems. Stuart Loucks coaches you in the fundamental concepts and approaches needed to set up and solve the major problem types. As you learn how to deal with these kinds of problems, you will be better equipped to tackle problems you have never seen before. Improve your problem-solving skills. You'll learn timesaving problem-solving strategies that will help you focus your efforts and avoid potential pitfalls.
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