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1.
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An introduction to HTML5 game development with Phaser.js / Travis Faas. by
Material type: Text Text; Format: print ; Literary form: Not fiction
Publication details: Boca Raton : CRC Press, Taylor & Francis Group, [2017]
Availability: Items available for loan: Library (1)Call number: QA76.76.C672 F335 2017.

2.
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Maya Python for games and film : a complete reference for the Maya Python and the Maya Python API / Adam Mechtley, Ryan Trowbridge. by
Material type: Text Text; Format: print ; Literary form: Not fiction
Publication details: Waltham, MA : Morgan Kaufmann, c2012
Availability: Items available for loan: Library (1)Call number: QA76.76.C672 . M43 2012.

3.
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Basics of game design / Michael E. Moore. by
Material type: Text Text; Format: print ; Literary form: Not fiction
Publication details: Boca Raton : A K Peters/CRC Press, c2011
Availability: Items available for loan: Library (1)Call number: QA76.76.C672 M6158 2011.

4.
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Holistic mobile game development with Unity : an all-In-one guide to implementing mechanics, art design, and programming for iOS and Android mobile games / Penny de Byl. by
Material type: Text Text; Format: print ; Literary form: Not fiction
Publication details: Burlington, MA : Focal Press, [2015]
Availability: Items available for loan: Library (1)Call number: QA76.76.C672 . B336 2015.

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