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1.
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Mobile & social game design : monetization methods and mechanics / Tim Fields. by
Edition: Second edition.
Material type: Text Text; Format: print ; Literary form: Not fiction
Publication details: Boca Raton : CRC Press, Taylor & Francis Group, [2014]
Availability: Items available for loan: Library (1)Call number: QA76.76.C672 F553 2014.

2.
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Fundamentals of game design / Ernest Adams. by
Edition: 3rd ed.
Material type: Text Text; Format: print ; Literary form: Not fiction
Publication details: Berkeley, CA : New Riders, [2014]
Availability: Items available for loan: Library (1)Call number: QA76.76.C672 A322 2014.

3.
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Basics of game design / Michael E. Moore. by
Material type: Text Text; Format: print ; Literary form: Not fiction
Publication details: Boca Raton : A K Peters/CRC Press, c2011
Availability: Items available for loan: Library (1)Call number: QA76.76.C672 M6158 2011.

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