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Object-Oriented Design & Patterns / Cay Horstmann.

By: Material type: TextTextPublication details: Hoboken, NJ : Wiley, c2006.Edition: 2nd edDescription: xix, 450 p. : ill. ; 24 cmISBN:
  • 0471744875
Other title:
  • Object-oriented design and patterns
Subject(s): LOC classification:
  • QA76.9.O35 H68 2006
Contents:
Preface. Chapter 1. A Crash Course in Java. Chapter 2. the Object-Oriented Design Process. Chapter 3. Guidelines for Class Design. Chapter 4. Interface Types and Polymorphism. Chapter 5. Patterns and GUI Programming. Chapter 6. Inheritance and Abstract Classes. Chapter 7. The Java Object Model. Chapter 8. Frameworks. Chapter 9. Multithreading. Chapter 10. More Design Patterns. Glossary. Index. Photo Credits.
Summary: This is an object-oriented design text that's student oriented too! Now updated to reflect the innovations of Java 5.0, Cay Horstmann's Object-Oriented Design & Patterns, 2nd Edition continues to offer a student-oriented guide to object-oriented design. Drawing from his extensive experience as a programmer and teacher, Horstmann helps you appreciate the value of object-oriented design principles, and gives you a context for applying these principles and techniques in your own designs. Throughout the text, outstanding pedagogy, carefully developed exercises and examples, and a strong emphasis on problem solving make object-oriented design principles accessible to readers with limited programming experience. Cay Horstmann's Object-Oriented Design & Patterns, 2nd Edition integrates the use of Java 5.0 constructs throughout, including generics and the java.util.concurrent library. It presents high-interest examples, including ones from the Java 5.0 library and user-interface programming. It uses concepts such as interfaces, inner classes, reflection, and multithreading to introduce advanced Java language concepts. It encourages you to master topics in object-oriented design, user-interface programming, and practical software development techniques. It illustrates design patterns and their application using the Swing user interface toolkit and the Java collections library. It introduces programming tools such as BlueJ, javadoc, and JUnit. It provides a crash course in Java for readers who know C++. Other Wiley books by Cay Horstmann include: Big Java, Second Edition, 0-471-70615-9; Java Concepts, Fourth Edition, 0-471-69704-4; Big C++ (with Timothy Budd), 0-471-47063-5; and, Computing Concepts with C++ Essentials, Third Edition, 0-471-16437-2.
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Item type Current library Call number Copy number Status Barcode
Books Library First Floor QA76.9.O35 H68 2006 (Browse shelf(Opens below)) 1 Available 8804
Books Library First Floor QA76.9.O35 H68 2006 (Browse shelf(Opens below)) 2 Available 8803

Includes index.

Preface. Chapter 1. A Crash Course in Java. Chapter 2. the Object-Oriented Design Process. Chapter 3. Guidelines for Class Design. Chapter 4. Interface Types and Polymorphism. Chapter 5. Patterns and GUI Programming. Chapter 6. Inheritance and Abstract Classes. Chapter 7. The Java Object Model. Chapter 8. Frameworks. Chapter 9. Multithreading. Chapter 10. More Design Patterns. Glossary. Index. Photo Credits.

This is an object-oriented design text that's student oriented too! Now updated to reflect the innovations of Java 5.0, Cay Horstmann's Object-Oriented Design & Patterns, 2nd Edition continues to offer a student-oriented guide to object-oriented design. Drawing from his extensive experience as a programmer and teacher, Horstmann helps you appreciate the value of object-oriented design principles, and gives you a context for applying these principles and techniques in your own designs. Throughout the text, outstanding pedagogy, carefully developed exercises and examples, and a strong emphasis on problem solving make object-oriented design principles accessible to readers with limited programming experience. Cay Horstmann's Object-Oriented Design & Patterns, 2nd Edition integrates the use of Java 5.0 constructs throughout, including generics and the java.util.concurrent library. It presents high-interest examples, including ones from the Java 5.0 library and user-interface programming. It uses concepts such as interfaces, inner classes, reflection, and multithreading to introduce advanced Java language concepts. It encourages you to master topics in object-oriented design, user-interface programming, and practical software development techniques. It illustrates design patterns and their application using the Swing user interface toolkit and the Java collections library. It introduces programming tools such as BlueJ, javadoc, and JUnit. It provides a crash course in Java for readers who know C++. Other Wiley books by Cay Horstmann include: Big Java, Second Edition, 0-471-70615-9; Java Concepts, Fourth Edition, 0-471-69704-4; Big C++ (with Timothy Budd), 0-471-47063-5; and, Computing Concepts with C++ Essentials, Third Edition, 0-471-16437-2.

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