Modern Compiler Design / Dick Grune ... [et al.].
Material type: TextSeries: Worldwide series in computer sciencePublication details: Chichester ; New York : Wiley, 2000.Description: xvii, 736 p. : ill. ; 23 cmISBN:- 0471976970 (pbk. : alk. paper)
- QA76.76.C65 M64 2000
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QA76.76.C65 H65 1990 Compiler Design in C / | QA76.76.C65 H65 1990 Compiler Design in C / | QA76.76.C65 M64 2000 Modern Compiler Design / | QA76.76.C65 M64 2000 Modern Compiler Design / | QA76.76.C65 M86 2013 Compiler design / | QA76.76.C672 A322 2014 Fundamentals of game design / | QA76.76.C672 . B336 2015 Holistic mobile game development with Unity : an all-In-one guide to implementing mechanics, art design, and programming for iOS and Android mobile games / |
Includes bibliographical references and index.
From Program Text to Abstract Syntax Tree. Annotating the Abstract Syntax Tree -- The Context. Processing the Intermediate Code. Memory Management. Imperative and Object--Oriented Programs. Functional Programs. Logic Programs. Parallel and Distributed Programs. Appendix. Answers to Exercises. References. Index.
While focusing on the essential techniques common to all language paradigms, this book provides readers with the skills required for modern compiler construction. All the major programming types (imperative, object-oriented, functional, logic, and distributed) are covered. Practical emphasis is placed on implementation and optimization techniques, which includes tools for automating compiler design.
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