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Problem Solving with C++ : The Object of Programming / Walter Savitch.

By: Material type: TextTextPublication details: Reading, MA : Addison Wesley Longman, c2001.Edition: 3rd edDescription: xxv, 974 p. : ill. ; cmISBN:
  • 0201703904 (pbk.)
Subject(s): LOC classification:
  • QA76.73.C153 S29 2001
Contents:
. Introduction to Computers and C++ Programming. 2. C++ BASICS. 3. Edural Abstraction and Functions That Return A Value. 4. Functions For All Subtasks. 5. I/0 Streams as an Introduction to Objects and Classes. 6. Classes and Abstract Data Types. 7. More Flow of Control.
Summary: Problem Solving with C++: The Object of Programming has been used more than any other book to teach the first course on programming in C++. It explains C++ and basic programming techniques in a way suitable for beginning students, but offers a flexible organization that does not tightly prescribe the order in which topics must be covered. The book teaches students how to define their own classes early, while ensuring a solid understanding of basic tools such as simple control structures and function definitions. It takes a measured approach to classes, teaching students how to write some simple classes, then adds constructors, then overloading simple operators, then overloading the I/O operators and , and so forth. Material can be easily rearranged to cover classes earlier or later. *NEW Enhanced chapter on Inheritance. *NEW Chapter on Exception Handling. *NEW Expanded coverage of Templates. *NEW Additional material on vectors. *NEW Contains new exercises and projects, as well as other improvements based upon classroom experience. *Written to allow instructors a wide latitude in reordering the material.
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Item type Current library Call number Copy number Status Barcode
Books Library First Floor QA76.73.C153 S29 2001 (Browse shelf(Opens below)) 2 Available 951
Books Library First Floor QA76.73.C153 S29 2001 (Browse shelf(Opens below)) 1 Available 950

Includes bibliographical references (p. 937-940) and index.

. Introduction to Computers and C++ Programming. 2. C++ BASICS. 3. Edural Abstraction and Functions That Return A Value. 4. Functions For All Subtasks. 5. I/0 Streams as an Introduction to Objects and Classes. 6. Classes and Abstract Data Types. 7. More Flow of Control.

Problem Solving with C++: The Object of Programming has been used more than any other book to teach the first course on programming in C++. It explains C++ and basic programming techniques in a way suitable for beginning students, but offers a flexible organization that does not tightly prescribe the order in which topics must be covered. The book teaches students how to define their own classes early, while ensuring a solid understanding of basic tools such as simple control structures and function definitions. It takes a measured approach to classes, teaching students how to write some simple classes, then adds constructors, then overloading simple operators, then overloading the I/O operators and , and so forth. Material can be easily rearranged to cover classes earlier or later. *NEW Enhanced chapter on Inheritance. *NEW Chapter on Exception Handling. *NEW Expanded coverage of Templates. *NEW Additional material on vectors. *NEW Contains new exercises and projects, as well as other improvements based upon classroom experience. *Written to allow instructors a wide latitude in reordering the material.

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