Java Concepts /
Horstmann, Cay S., 1959-
Java Concepts / Cay Horstmann. - 4th ed. - New York : Wiley, c2005. - xxxi, 954 p. : ill. (some col.) ; 24 cm.
Preface.Special Features.Chapter 1. Introduction.1.1 What is programming.1.2 The Anatomy of a Computer.1.3 Translating Human Readable Programs to Machine Codes.1.4 The Java Programming Language.1.5 Becoming Familiar with Your Computer.1.6 Compiling a Simple Program.1.7 Errors.1.8 The Compilation Project.Chapter 2. Using Objects.2.1 Types and Variables.2.2 The Assignment Operator.' 2.3 Objects, Classes and Methods.2.4 Methods, Parameters and Return Values.2.5 Number Types.2.6. Constructing Objects.2.7 Accessor and Mutator Methods.2.8 Implementing a Test Program.2.9 The API Documentation.2.10 Object References.Chapter 3. Implementing Classes.3.1 Black Boxes.3.2 Design and Public Interface of a Class.3.3 Commenting the Public Interface.3.4 Instance Fields.3.5 Implementing Constructors and Methods.3.6 Testing a Class.3.7 Categories of Variables.3.8 Implicit and Explicit Method Parameters.Chapter 4. Fundamental Data Types.4.1 Number Types.4.2 Constants.4.3 Assignment, Increment, and Decrement.4.4 Arithmetic Operations and Mathematical Functions.4.5 Calling Static Methods.4.6 Strings.4.7 Reading Input.Chapter 5. Programming Graphics (Optional).5.1 Frame Windows.5.2 Drawing Shapes.5.3 Graphical Shapes.5.4 Colors.5.5 Drawing Complex Shapes.5.6 Reading the Text Input.5.7 Comparing Visual and Numerical Information.Chapter 6. Decisions.6.1 The if Statement.6.2 Comparing Values.6.3 Multiple Alternatives.6. 4 Using Boolean Expressions.Chapter 7. Iteration.7.1 while Loops.7.2 for loops7.3 Nested Loops7.4 Processing Sentinel Values.7.5 Random Numbers and Stimulations.Chapter 8. Arrays and Array Lists.8.1 Arrays.8.2 Arrays Lists.8.3 Wrappers and Auto-Boxing.8.4 The Generalized for Loop.8.5 Simple Array Algorithms.8.6 Two-Dimensional Arrays.8.7 Copying Arrays.Chapter 9. Designing Classes.9.1 Choosing Classes.9.2 Cohesion and Coupling.9.3 Accessors, Mutators, and Immutable Classes.9.4 Side Effects.9.5 Preconditions and Postconditions.9.6 Static Methods.9.7 Static Fields.9.8 Scope.9
Think like a programmer! Now updated to integrate Java 5.0, Cay Horstmann's Java Concepts, Fourth Edition provides an up--to--date, highly effective, and accessible introduction to the Java language and a solid grounding in fundamental computer science concepts. Drawing on his many years of experience as a career programmer and teacher, Horstmann will inspire you to think like a programmer and develop the problem--solving skills you need to succeed in your course and future career. Features Updated coverage to integrate Java 5.0. The text can still be used with older versions of Java. An approach that goes beyond language syntax to focus on computer science concepts and problem solving. The text encourages you to think as a problem solver and equips you with the tools you need to design efficient and successful programs. Review of Chapters 2 and 3 shows a gradual and student--friendly approach that is a Horstmann trademark. Horstmann provides extras like Quality Tips and Productivity Hints that give the user an inside track on the material. As always, there is a strong emphasis on the pragmatic and practical aspects of programming. Carefully developed problems and easy--to--understand examples. Java Concepts is loaded with exercises and examples, and you can find the code for examples online. The Programming Style Guide. Available online, the Programming Style Guide helps you develop a consistent style for all of your programming projects. New to this edition is an accessible and colorful text layout that helps you find the information that you need when you need it. Other books by Cay Horstmann Big Java, Second Edition, 0--471--70615--9 Object--Oriented Design and Patterns, 0--471--31966--X Big C++ (with Timothy Budd), 0--471--47063--5 Computing Concepts with C++ Essentials, Third Edition, 0--471--16437--2
0471697044
Java (Computer program language)
Electronic data processing.
QA76.73.J38 / .H6754 2005
Java Concepts / Cay Horstmann. - 4th ed. - New York : Wiley, c2005. - xxxi, 954 p. : ill. (some col.) ; 24 cm.
Preface.Special Features.Chapter 1. Introduction.1.1 What is programming.1.2 The Anatomy of a Computer.1.3 Translating Human Readable Programs to Machine Codes.1.4 The Java Programming Language.1.5 Becoming Familiar with Your Computer.1.6 Compiling a Simple Program.1.7 Errors.1.8 The Compilation Project.Chapter 2. Using Objects.2.1 Types and Variables.2.2 The Assignment Operator.' 2.3 Objects, Classes and Methods.2.4 Methods, Parameters and Return Values.2.5 Number Types.2.6. Constructing Objects.2.7 Accessor and Mutator Methods.2.8 Implementing a Test Program.2.9 The API Documentation.2.10 Object References.Chapter 3. Implementing Classes.3.1 Black Boxes.3.2 Design and Public Interface of a Class.3.3 Commenting the Public Interface.3.4 Instance Fields.3.5 Implementing Constructors and Methods.3.6 Testing a Class.3.7 Categories of Variables.3.8 Implicit and Explicit Method Parameters.Chapter 4. Fundamental Data Types.4.1 Number Types.4.2 Constants.4.3 Assignment, Increment, and Decrement.4.4 Arithmetic Operations and Mathematical Functions.4.5 Calling Static Methods.4.6 Strings.4.7 Reading Input.Chapter 5. Programming Graphics (Optional).5.1 Frame Windows.5.2 Drawing Shapes.5.3 Graphical Shapes.5.4 Colors.5.5 Drawing Complex Shapes.5.6 Reading the Text Input.5.7 Comparing Visual and Numerical Information.Chapter 6. Decisions.6.1 The if Statement.6.2 Comparing Values.6.3 Multiple Alternatives.6. 4 Using Boolean Expressions.Chapter 7. Iteration.7.1 while Loops.7.2 for loops7.3 Nested Loops7.4 Processing Sentinel Values.7.5 Random Numbers and Stimulations.Chapter 8. Arrays and Array Lists.8.1 Arrays.8.2 Arrays Lists.8.3 Wrappers and Auto-Boxing.8.4 The Generalized for Loop.8.5 Simple Array Algorithms.8.6 Two-Dimensional Arrays.8.7 Copying Arrays.Chapter 9. Designing Classes.9.1 Choosing Classes.9.2 Cohesion and Coupling.9.3 Accessors, Mutators, and Immutable Classes.9.4 Side Effects.9.5 Preconditions and Postconditions.9.6 Static Methods.9.7 Static Fields.9.8 Scope.9
Think like a programmer! Now updated to integrate Java 5.0, Cay Horstmann's Java Concepts, Fourth Edition provides an up--to--date, highly effective, and accessible introduction to the Java language and a solid grounding in fundamental computer science concepts. Drawing on his many years of experience as a career programmer and teacher, Horstmann will inspire you to think like a programmer and develop the problem--solving skills you need to succeed in your course and future career. Features Updated coverage to integrate Java 5.0. The text can still be used with older versions of Java. An approach that goes beyond language syntax to focus on computer science concepts and problem solving. The text encourages you to think as a problem solver and equips you with the tools you need to design efficient and successful programs. Review of Chapters 2 and 3 shows a gradual and student--friendly approach that is a Horstmann trademark. Horstmann provides extras like Quality Tips and Productivity Hints that give the user an inside track on the material. As always, there is a strong emphasis on the pragmatic and practical aspects of programming. Carefully developed problems and easy--to--understand examples. Java Concepts is loaded with exercises and examples, and you can find the code for examples online. The Programming Style Guide. Available online, the Programming Style Guide helps you develop a consistent style for all of your programming projects. New to this edition is an accessible and colorful text layout that helps you find the information that you need when you need it. Other books by Cay Horstmann Big Java, Second Edition, 0--471--70615--9 Object--Oriented Design and Patterns, 0--471--31966--X Big C++ (with Timothy Budd), 0--471--47063--5 Computing Concepts with C++ Essentials, Third Edition, 0--471--16437--2
0471697044
Java (Computer program language)
Electronic data processing.
QA76.73.J38 / .H6754 2005